Sessions

  • 2013 Conference Schedule

    Beginner Agile Engineering Team Organization Product Development Personal Development
    Room 1

    Room 2

    Room 3

    Room 4

    Room 5

    Room 6

    Room 7
    7:30 AM – 8:30 AM

    Registration / Breakfast / Sponsors – Great Lakes Center

    8:30 AM – 8:45 AM

    CONFERENCE OPEN

    8:45 AM – 9:45 AM

    KEYNOTE

    10:00 AM – 10:45 AM

    Life is a Highway: Find the Fast Lane



    (Gerry Kirk)

    Mythbusting coaching and mentoring!



    (Tricia Broderick)

    Amplify your Agile Analysis



    (Paul Reed)

    Fly-weight Agile: Just enough process to get rid of



    (Matt Barcomb and Diane Zajac-Woodie)

    Slaying the myths of agile.



    (Daniel Davis)

    Managing Responses to Change



    (Jason Little and Andrew Annet)

    You Are Outlining, You Just Don't Know it Yet



    (Patrick Welsh)
    11:00 AM – 11:45 AM

    A hands-on introduction to Exploratory Testing


    (Matthew Heusser)

    Teamwork Ain't Always Easy



    (Michael "Doc" Norton)

    11:45 AM -

    1:00 PM

    LUNCH

    1:00 PM – 1:45 PM

    Let your WHO and WHY drive your WHAT and HOW



    (Carol Treat Morton and Renee Pinter)

    Keeping it real. Facts that begin serious discussions.



    (Bill Wagner)

    Break Down the Silos: Using Visual Collaboration to Foster Teamwork



    (Dan Neumann and Maria Matarelli)

    A Day in the Life of an Agile Team



    (Justin Wheeler and Tracy Beeson)

    Pair Coaching: How you can coach, encourage and nurture your team toward a healthy pairing practice



    (Angela Harms)

    Lean Change – Using Lean Startup for Organizational Change



    (Jason Little and Gerry Kirk)

    Kanban: Myths, Legends, and Utter Nonsense



    (Chris Hefley)
    2:00 PM – 2:45 PM

    Refactor Your Software Career

    (Jeff Hoover)
    Agile Android



    (Godfrey Nolan)

    Quality is a Team Sport



    (Jeff "Cheezy" Morgan)

    Better Metrics for your Team

    (Nayan Hajratwala)
    3:00 PM – 3:45 PM

    Building a Learning Organization From Any Level



    (Matt Barcomb)

    The Creative Product Owner



    (Allen Bennett)

    Stickies, Standups, and Skyscrapers: A UX Case Study in Collaboration and Communication



    (Tonya McCarley)

    Eating Your Own Dog Food!



    (Matt VanVleet, DJ Daugherty)

    4:00 PM – 4:45 PM

    Applying Design Thinking and Complexity Theory in Agile Organizations


    (Jean Tabaka)

    Complacency in Agile



    (Daniel Davis, Kim Manuel and Sandra Canzoneri)

    Inclusive and Accessible UX Practices – Using low-fidelity artifacts for whole product team collaboration



    (Brittany Hunter)

    Failing with Agility



    (Todd Kaufman)

    Flatland: The delight and horror of the self managing organization



    (Nathan Hughes)
    • Flatland: The delight and horror of the self managing organization
      Flatland: The delight and horror of the self managing organization By design, Detroit Labs is all cooks, no order takers. For us this is the best of times, but for others this is a confusing, scary, and impossible dream. I will talk about the challenges and successes of starting, growing, and scaling a flat organization full of self-managing teams, paying particular attention to: recruiting & hiring transparency decision making project assignments and continuity the role of leadership scale: holacracy and sociocracy

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    • Eating Your Own Dog Food!
      Eating Your Own Dog Food! There are many Agile Practices that sound radical and often people ask “Do you do that on your own internal projects?”. Well yes we do. This presentation will walk through a project that uses advanced agile practices. This project does crazy things like: Deploy to production several times a week Throw out the backlog every week or two Track value not points etc. Come learn how we “Eat our own dog food” and you will likely find an Agile Practice that you could get additional value from.

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    • Fly-weight Agile: Just enough process to get rid of
      Fly-weight Agile: Just enough process to get rid of Agile claims to value "individuals and interactions over processes and tools", but there sure does seems to be a lot of dogmatic, process-oriented "agile" out there! Sure, process is important, it provides consistency and repeatability for teams but those processes should also help support those individuals…and their interactions. This session will briefly review many of the common lean and agile processes and technical practices typically implemented. Next, attendees will be shown various ways of combining practices from each to create a light-weight system that can be adapted to almost an

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    • Failing with Agility
      Failing with Agility Agile software development as a concept is now over a decade old. Companies both big and small are adopting or have already become "Agile". Terms like daily standup, retrospectives, iterations, and acceptance criteria are all common parlance among developers, managers, and executives. Now that everyone is "Agile" we've been able to transform our IT shops into extremely efficient organizations that always meet deadliness, perform under budget, and exceed user's expectations in terms of quality and usability. Right? Why are many of the "Agile" organizations still struggling with the same prob

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    • Stickies, Standups, and Skyscrapers:  A UX Case Study in Collaboration and Communication
      Stickies, Standups, and Skyscrapers: A UX Case Study in Collaboration and Communication What do stickies, standups, and skyscrapers have in common? Books at JSTOR! The introduction of Books at JSTOR involved developing new business models to support a new product, immersion in agile methodology, and usability testing and design jams to bridge both geographical and communication gaps. Our team journeyed from standard UX best practices down into the development weeds, up into the strategic stratosphere of our Manhattan-based stakeholders… and back again! This case study will examine how various UX methods were used to bridge the gulf between the very specific sprint-sized

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    • Teamwork Ain't Always Easy
      Teamwork Ain’t Always Easy Teamwork ain't always easy. From meetings where everybody has something to say but nothing gets done to poor decisions being made because the most senior or most forceful team member won the argument; sometimes you long for the days of high-walled cubicles and lone ranger coding. Long no more. In this workshop, you will learn about two simple techniques that drastically improve a team's ability to work together toward common goals with less conflict and more genuine collaboration. Sound like a group hug session? Only if that's what your team decides to do. This is a hands on, practical a

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    • Complacency in Agile
      Complacency in Agile Feeling like you are in a rut, tired of the same routine, not being selected for projects with new technology? If so, complacency may be setting in! Complacency is a silent enemy that can hide inside your agile team and steal your organization’s ability to be an industry leader and innovator. Complacency occurs all around us, but by raising awareness, we can avoid it to maintain a competitive advantage. In this session we will explore the pitfalls of complacency, how it stifles creativity, and what you can do to avoid it from a personal, team, and corporate perspective. This is designed

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    • The Creative Product Owner
      The Creative Product Owner As the product owner you must unleash the creativity in your team to create truly extraordinary products in extraordinary ways. The product owner can learn to be creative and learn to energize, exercise, engage and enable the creativity of the empowered team. This presentation will examine the tools that will help the product owner to create like Leonardo Da Vinci, innovate like Thomas Edison and have the entrepreneurial vision of Steve Jobs. By examining what made others great the product owner can unleash the creativity in their teams to create better products. The product owner needs

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    • Pair Coaching: How you can coach, encourage and nurture your team toward a healthy pairing practice
      Pair Coaching: How you can coach, encourage and nurture your team toward a healthy pairing practice Jerry Weinberg says "no matter what the problem is, it's always a people problem." This is especially true for pairing. You can have a perfect CI setup, big monitiors, extra keyboards, and fast tests, but this won't fix the most interesting pairing challenges. (Like when you wonder what to say when your pair is hunched over the keyboard, or when you know that your pair is lost, but it's easier not to bring it up...) When you're in the coaching role, learn what you can do to overcome the barriers and create real pairing flow.

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    • Inclusive and Accessible UX Practices - Using low-fidelity artifacts for whole product team collaboration
      Inclusive and Accessible UX Practices – Using low-fidelity artifacts for whole product team collaboration High-fidelity, carefully-annotated wireframes and design mockups are brittle and time-consuming to manage, often requiring expensive software and specialized skill to create and maintain. In this talk, Brittany will share a case study of how poly-skilled product teams of designers and developers at Atomic Object share tasks and collaborate on UX, focus on the user, and iterate on design quickly by using low-fidelity sketches, storyboards, and mockups. She will share techniques for creating flexible, easily-managed design artifacts, as well as discuss the benefits and caveats of these technique

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    • Let your WHO and WHY drive your WHAT and HOW
      Let your WHO and WHY drive your WHAT and HOW Whether you are working on a long-range high-budget project or a quick turn-around engagement, end-user adoption is a key business driver. Regardless of your resources, how can you insure that the users' needs will be met? This hands-on workshop session is designed to help you master the tools to make those critical user-focused decisions. You’ll practice using personas and goals as tools to prioritize feature sets and drive critical design decisions that maximize value.

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    • Kanban: Myths, Legends, and Utter Nonsense
      Kanban: Myths, Legends, and Utter Nonsense Kanban is one of the hottest topics in the Agile world today. Thousands of teams the world over have benefited from using Kanban, applying it to all kinds of work, including using it to augment and improve their existing agile implementations. Unfortunately, it has also become a magnet for misunderstanding, misinformation, and outright falsehood. Kanban isn't just the latest in a string of agile methodologies. It's not just for advanced teams or maintenance teams. It's not an either-or-choice between Kanban and Scrum, and it's not turning software development into a factory. Too many p

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    • Break Down the Silos: Using Visual Collaboration to Foster Teamwork
      Break Down the Silos: Using Visual Collaboration to Foster Teamwork Silos kill the ability for teams to deliver. Teams need more than a notion that they ought to collaborate; they need techniques to support that desire. This session explores the use of large, visible tools and techniques that lead to increased collaboration among team members. This session briefly begins with an overview of the challenges many organizations face when moving to an Agile team environment, and then spends the remainder of the time sharing tools to support that desire to collaborate.

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    • Lean Change - Using Lean Startup for Organizational Change
      Lean Change – Using Lean Startup for Organizational Change Lean Startup is best used in situations where there is high uncertainty. Organizational Change is highly un-certain which is why so many organizations struggle with Agile Transformation or Adoption. In this session we'll show how we're applying Lean Startup principles to organizational change and mixing in ideas from classic change management to run a medium to large organizational transformation. Lean Change focuses on 'Minimum Viable Changes' and involves the change recipients to validate the approach to the change before implementing it.

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    • Agile Android
      Agile Android There’s no reason why agile practices and Android can’t go hand in hand. Learn how to add TDD (test driven development or unit tests) and BDD (Behavior Driven Development or functional tests) as well as Continuous Integration environment to your next Android project. This class will walk you through how to quickly get started adding agile best practices to your Android projects.

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    • Quality is a Team Sport
      Quality is a Team Sport Who is responsible for quality on an Agile team? The answer is “Everybody”. And yet this is rarely the case. Often the Testers write their test cases and automation in isolation and execute them after development is finished. Developers write their code without talking to the testers except to understand how to reproduce the latest discovered defect. Product Owners elaborate requirements in isolation and then hand them off to the team only to check back at the end of the sprint. Business Analysts spend their time in meetings away from the team working on documents that have questionable useful

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    • Better Metrics for your Team
      Better Metrics for your Team Are you still measuring the performance of your team with Velocity, Estimates vs. Actuals, Code Coverage, Cyclomatic Complexity, and “style violations”? Are your business stakeholders still in the dark about when they can expect new features? If so, you’re missing the boat. The good news is that there are more powerful and reliable metrics that are cheaper to derive. Trust me, you will love these metrics and they will love you back. You’ll walk away from this session understanding the purpose of capturing metrics, how few you actually need, and participate in an interactive game showing

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    • You Are Outlining, You Just Don't Know it Yet
      You Are Outlining, You Just Don’t Know it Yet The Art of Software Outlining To outline, transitive verb, is defined by Merrium Webster as “to indicate the principal features or different parts of” any body of information. Any writer of large texts knows that this outlining activity is central to how you organize a hierarchy of material and their titles. Much of the most brain-bending work in writing large sets of texts (for example) is continuously deciding what things deserve to be Volumes, Chapters, Sections, Subsections, and so on. When you write software, you are constantly outlining, whether you know it or not. Whether y

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    • Mythbusting coaching and mentoring!
      Mythbusting coaching and mentoring! Have you ever been a victim from blindly believing a myth? I know I have. Myths are everywhere and within the Agile community is no exception. The manifesto states that we are uncovering better ways of developing software by doing it and helping others do it. In order to help others, effective coaching and mentoring is essential. Join me as we explore what’s confirmed, what’s busted and what’s plausible about the world of coaching and mentoring.

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    • Life is a Highway: Find the Fast Lane
      Life is a Highway: Find the Fast Lane Are you or people in your organization feeling overwhelmed with their workload? Do they feel they are not getting the results they want from the actions they are taking? Does everything seem urgently important? Despite our best intentions, life has a way of becoming complicated. People, tasks, responsibilities, deadlines, and even recreation all compete for our attention. Like a freeway during rush our, the human brain slows to a crawl with the stress of juggling multiple priorities. This session will introduce you to Personal Kanban, which is based on Lean principles and has proved to be

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    • Amplify your Agile Analysis
      Amplify your Agile Analysis Analysis models are powerful for eliciting and confirming products needs(requirements). Analysis models—both visual (diagrammatic) and textual (tables or descriptive text) help agile teams powerfully clarify needs, expose misunderstanding and conflicts and—especially when combined with real examples—enable you to specify testable requirements. That’s not all. They also unleash creativity, provide the big picture, and powerfully engage your business partners. Multi‐modeling ‐ using two or more models together – compounds their value. Join Paul in crafting a subset of interrelated models t

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    • Managing Responses to Change
      Managing Responses to Change People often cite "resistance to change" as a reason for Agile failure. Resistance is a response and I don't believe people actively 'resist' change. A handful of surveys since 1996 show only 30% of change initiatives are successful so the stuggles the Agile community faces isn't new. In this session I will describe how Agile practitioners can merge with Change Management practitioners using Lean Change as a method for managing responses to change.

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    • Slaying the myths of agile
      Slaying the myths of agile This is a talk covering the top myths of agile, focused on the things people tend to believe agile is going to fix... but doesn't. Each myth is broken down to better explain it, identify it's Agile aspects and correlate it with traditional terms. We'll be highlighting why agile does not directly fix the problem auto-magically, but most often does have practical ways to bring it to light faster, solve it more effectively or even avoid the issue all together.

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    • Building a Learning Organization From Any Level
      Building a Learning Organization From Any Level Learning organizations sound great to just about everyone. But how do you actually create them? Attempting to promote learning in many organizations can seem daunting at best and impossible at worst…especially if you don't feel particularly empowered to do so. This session will focus on what you can do. We will briefly discuss how to set up learning environments and common organizational pitfalls. Next, we will review various ideas that have been put into practice in the real world from many levels within an organization. Finally, as a group we will work to

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    • My Favorite Anti-Patterns: 5 Hilarious (and Depressingly Common) Software Project Management Missteps
      My Favorite Anti-Patterns: 5 Hilarious (and Depressingly Common) Software Project Management Missteps Jim Benson, long-time Agilist and creator of Personal Kanban, will discuss five anti-patterns he sees with nearly every software development team and organization he works with. You will recognize them all. These universal anti-pattern stymie our productivity, efficiency, and effectiveness as software professionals.

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    • A hands-on introduction to Exploratory Testing
      A hands-on introduction to Exploratory Testing Between scripted (documented, slow, expensive, boring) testing and automated testing lies a third choice - Exploratory Testing. Often mis-understood and sometimes done poorly, Exploratory Testing involves simulataneous test design, execution, reporting and learning. In this hands-on introduction, attendees will bring a laptop, pair with a buddy, hear a little theory, and then get to testing. We'll have some more theory, then test a second application. Then we'll conduct a brief retrospective to talk about how these techniques can combine to improve coverage of the application, reducing time

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    • Applying Design Thinking and Complexity Theory in Agile Organizations
      Applying Design Thinking and Complexity Theory in Agile Organizations Design thinking is emerging as a way to guide organizations in how to accept mystery and move through heuristics before moving to an algorithmic view of business. It also invites empathy into how we experiment with our innovations. Complexity theory asks us to be intentional about the systems in which we find ourselves and the transitions we must be prepared to make in and around our systems. Knowing the parameters of our ecosystem can help us tend to our weaknesses and try the probes/experiments that help us deliver value more effectively. By combining these two disciplines, I believe you can

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    • Keeping it real. Facts that begin serious discussions.
      Keeping it real. Facts that begin serious discussions. One of the most difficult challenges for any agile team is to provide measurements and metrics for business stakeholders that reflect reality rather than wishful thinking. Teams and stakeholders crave good news. Self-reporting can lead to subconscious inflation. This session explores different metrics that we've used to engage business stakeholders in conversations about project status, changing requirements and priorities, and the effect of those changes on timelines and budgets. These discussions show stakeholders how the team's understanding of the requirements changes as the project pro

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    • Refactor Your Software Career
      Refactor Your Software Career Does the hope of landing your "perfect job" feel like a pipe dream? Have you heard about the importance of networking, but would much rather code than attend "meet-and-greet"s, shaking hands and collecting business cards? In this session, you will learn how to augment your natural instinct to "work on stuff" with specific practices that will build your network while increasing your tech skills and marketability. Drawing on his three-year journey from stagnant coder to passionate agile craftsperson/coach, Jeff will share how "social" coding events like GiveCamp and CodeRetreat give you experien

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    • exhibitor - A Day in the Life of an Agile Team
      A Day in the Life of an Agile Team This session will seek to give a glimpse into what an agile team could look like by chronicling a day in the life of various team members from a software design and development company that has been successfully practicing agile for 10+ years. We will be your tour guides, walking you through pictures of an actual day of work at our organization and sharing the stories of what we do, how we do it, and the challenges therein within the context of that particular day. In addition we will address the "why" behind what we do, since what we do changes based on the situation. Attendees will be able t

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    If you have any questions, please contact Kim Manuel <kim.manuel@agilebpi.com>.